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Mayor Adams Launches 2026 NYC “Battle of the Boroughs” Minecraft Esports to Reimagine Sunset Park’s Pier 6

Battle of the Boroughs NYC news 2025

, Mayor Eric Adams—joined by Schools Chancellor Melissa Aviles-Ramos and MOME Commissioner Pat Swinney Kaufman—kicked off the sixth annual New York City Minecraft Education Battle of the Boroughs esports competition, challenging K–12 students to design a more inclusive, sustainable, future-ready NYC. The first-round prompt tasks teams with reimagining Pier 6 at the MADE Bush Terminal Campus in Sunset Park, Brooklyn. The Adams administration is baselining $60,000 to support tech needs for participants and educators, and team submissions are open now through January 16, 2026 via the NYC Public Schools website. Top entries advance to in-person borough qualifiers, with the Mayor’s Cup Final at the 2026 NYC Video Game Festival. The initiative builds skills in computer science and critical thinking while fueling a sector that now counts 380 studios, 7,900 jobs, and $2.6B in economic impact—up strongly since 2019.

Battle of the Boroughs NYC news 2025

Mayor Adams, Chancellor Aviles-Ramos, Commissioner Kaufman Kick Off 2026 “Battle of the Boroughs” E-Sports Competition

 – New York City Mayor Eric Adams, New York City Schools Chancellor Melissa Aviles-Ramos, and Mayor’s Office of Media and Entertainment (MOME) Commissioner Pat Swinney Kaufman today launched the first round of the sixth annual New York City Minecraft Education Battle of the Boroughs Esports Competition (BOTB). Through BOTB, K-12 students compete to build a more inclusive, sustainable, future-ready New York City in Minecraft while developing critical thinking and problem-solving skills. Additionally, for the first time, the Adams administration will baseline $60,000 for the annual competition to support critical technology needs for participants and educators. Submissions for student teams are open now and close on January 16, 2026. Information on how to join the challenge, as well as entry-level training courses for educators to bring digital gaming into their classrooms, is available on the New York City Public Schools website.

“We’re not just making sure our students are prepared to join the digital gaming industry but training them to lead it — that is what this competition is all about,” said Mayor Adams. “By encouraging students to learn computer science, build critical thinking skills, and explore sustainable design, we are both engaging our young people today and laying the foundation for good-paying careers after they graduate. Congratulations to last year’s winners and good luck to this year’s teams!”

“The annual Battle of the Boroughs competition showcases the incredible potential of our students when they’re given the tools and the platform to thrive,” said Public Schools Chancellor Aviles-Ramos. “The new funding set aside by New York City Public Schools to support this initiative will help us to celebrate and lift the creativity and innovation of our young people even further. I’m proud of every student who participates, and I’m grateful to the educators and partners who continue to support them every step of the way.”

“The annual Minecraft Education Battle of the Boroughs competition is back, with the earliest entry date yet, so that even more students across the five boroughs get an opportunity to enter and take a meaningful step towards an education and career in the city’s burgeoning digital games industry,” said MOME Commissioner Kaufman. “The Adams administration and our office are committed to supporting digital game development through the Battle of the Boroughs competition leading to the Mayor’s Cup Final and the second annual New York City Video Game Festival in the spring of 2026.”

“The Battle of the Boroughs empowers the next generation of New Yorkers to use digital gaming technology to reimagine city spaces, inspiring NYCEDC and our continuous revitalization work,” said New York City Economic Development Corporation (NYCEDC) President & CEO Andrew Kimball. “The competition is an outstanding opportunity to engage students across the five boroughs in city planning, digital innovation, and sustainability, and NYCEDC looks forward each year to seeing the visionary concepts from our city’s young minds.”

BOTB — which was developed in partnership with Minecraft Education and builds on Mayor Adams’ Digital Gaming Initiative, the United Nations’ Sustainable Development Goals, and PlaNYC: Getting Sustainability Done (GSD) — is a scholastic digital gaming competition in which elementary, middle, and high school students compete to design future-ready city spaces. Through the competition, students explore the five boroughs, learn more about New York City’s sustainability plans, and develop valuable computer science and critical thinking skills.

Mayor Adams today also announced the prompt for the first round of this year’s competition: to reimagine Pier 6 at the MADE Bush Terminal Campus in Sunset Park, Brooklyn. In August 2025, the Adams administration broke ground on a transformation of the actual Pier 6, which will create an engaging new open space for community residents and tenants of the MADE Bush Terminal Campus. The campus offers modern facilities and gathering space to promote manufacturing and business activity along the Sunset Park waterfront. In the first round of the competition, students are encouraged to create alternative designs for the project. Top submissions will compete at an in-person qualifying round in each borough. The BOTB Mayor’s Cup Final will take place during the 2nd Annual New York City Video Game Festival in the spring of 2026, presented by MOME.

As part of today’s announcement, Mayor Adams also celebrated last year’s winning student teams:

Since coming into office, the Adams administration has made historic investments to establish New York City as a leading hub for digital games, including investing over $2 million in CUNY’s first-ever Game Design Bachelor’s Degree; launching the NYC Summer of Games initiative to shine a light on all digital events in the city throughout the summer; creating the first-ever Game Development Industry Council to advise the city’s policies and programs in the games development sector; and supporting game and workforce development though the “Made in NY” Developer Grant, the “Made in NY” Animation Training Program, and the NYU Game Design Future Lab. Collectively, this work is helping to spur the digital games industry and create good-paying jobs for New Yorkers.

The city’s digital gaming industry has continued to grow under the Adams administration. Since 2019, the number of game development studios in New York City has increased by 90 percent, to 380 studios today; the number of industry jobs has increased by four percent, to 7,900 jobs; and the economic impact of the industry has increased by 30 percent, to $2.6 billion.

“Battle of the Boroughs has proven that, when you give students a platform like Minecraft to show their creativity and critical thinking skills, they come together in amazing ways to solve complex challenges,” said Allison Matthews, head, Minecraft Education at Mojang Studios. “In this new AI era, these skills have never been more important. We are thrilled to be part of this year’s kickoff with Microsoft and can’t wait to see what’s crafted during the competition.”

Office of the Mayor

October 21, 2025 NEW YORK

Sources: NYC.gov , Big New York news BigNY.com
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